﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class StartAnimator : MonoBehaviour {

	// Use this for initialization
    public Transform Logo;
    public float Speed;
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    IEnumerator StartManager()
    {
        while (true)
        {
            Logo.localScale = Logo.localScale * Speed;
            yield return null;
        }
       
    }
}
